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auto expert volk dragalia

If you want to go extremely fast, there are two possible setups. A subreddit dedicated to Dragalia Lost, a mobile game developed by Cygames and … Note: This is based on a slower run that can last about 5:30. From Dragalia Lost Wiki. Press question mark to learn the rest of the keyboard shortcuts. All adventurers in standard compositions should equip their standard wyrmprints. I wonder if standard Volk can be full auto’d with a more budget build and without Nobunaga? In co-op mode, Volk will spawn six affliction bombs that do not deal damage in a hexagonal pattern. If Volk hasn't broken here at this point and he has more than 50% HP remaining, the following move will appear. However, if DPS is very low, he will perform a third swipe, indicated by a "!!" Not having Nobu is starting to feel pretty bad since I assume her dispel was pretty essential to this. Volk will prioritize ranged units before selecting melee units. If you have shapeshift ready by this point (usually happens with speedrun compositions with. These shurikens will inflict Sleep on units that do not resist Sleep. Volk will summon wolves that charge at adventurers, as well as buffing his own strength by 15%. An adventurer may intentionally get hit by a wolf to receive plague, which will spread to Volk once the Blood Moon starts absorbing HP. Four unavoidable purple chaser attacks appear on every unit. This combination of dragons puts this nearly in whale territory. Also, it’s not worth mubbing Azazel just for trying to get auto evolk level. Volk's Wrath: Expert is a challenge quest centered on a boss battle with Volk, unlocked upon the completion of Chapter 10 and any Advanced Dragon Trial at standard difficulty, and meeting the minimum might requirement of 28,000. Volk will reappear at the center of the arena. Otherwise, just dodge roll towards the center. Very high damage output, potential for inflicting, Very high damage output, extremely high break damage, minor, Extremely high damage output, dual-resist, and occasionally inflicts. Note that as it's not possible to see your unit or markers in the black fog, caution is advised, and avoid overlapping or outpacing the other unit too much. Gamepedia. I would like to add that I wouldn’t even attempt this unless you have MUB Azazel on Grace. Cleo and Elly? A subreddit dedicated to Dragalia Lost, a mobile game developed by Cygames and published by Nintendo. This means that attacks with a 0% chance to inflict an affliction will have a 100% success rate (this describes several of Volk's attacks). Everyone should ideally be equipped with a max-unbound 5 Flame-attuned dragon for Expert. To use this setup with other substitute DPS adventurers, replace Dragon and Tamer with their weapon-specific Skill Damage wyrmprint, or in case of. Extremely high damage output, absurdly high damage output while in dragon form, easier to play than other melee choices here due to lance range. Good job! Consistent Full Auto Guide - All Expert High Dragons (as much as currently possible) Resource. When plague's effects wear off, it will spread to surrounding adventurers. User account menu. Continue DPS as a normal run; Volk should fall within a minute's of play time usually, and the resulting dragon spam provides safety. All markers are red here, so dodge or skill as you see fit. Volk will reappear soon, and will look as if he's about to attack. Please note that there may be missing or incomplete information. If the wolves were all defeated, Volk will respawn them automatically at certain points in the fight. We've finally arrived. Save up skills and dragon form for the upcoming attack. All four units should fan out to the edge of the arena, and then rotate in a clockwise direction. Unleash all your skills on the Blood Moon, shapeshift, and it should go down readily. Let's say he was burned once during plague, which would increase resistance by 5%. The previous attack will also show up for one last time, so be careful not to get clipped by someone else's chaser and the shurikens. The flex wyrmprint will depend on used shared skills and/or the substitute adventurer, if any. Deal with this as the previous instance of Imminent Illness, but keep in mind that there are now also red markers representing wolves that charge, that track the ranged baiter, usually a healer that strike them. The Blood Moon cannot recover HP from dragons, as they do not take HP damage. Any moves that may be frequently skipped in a faster run (4:00 or faster, and 3:00 or faster) will be specially marked. The baiter should make sure that they aren't caught between two attacks at the same time. Don't run more than 2 ranged adventurers in the entire team (bows, wands, staves, and manacasters). Note that due to general viability of adventurers in this quest, only a select few adventurers are shown in this section. Aim to break Volk before the fog disappears; Steal Vitality will happen soon after the fog disappears, which might make things hectic if Volk is still above 50% HP at that point. Blade units may attempt to detonate bombs by clipping the edges of them with a force strike, even if they're off-resist. Sheer firepower. The entire team should roll towards Volk here, after using any skills that may benefit them later (e.g. Celliera. If the user is attuned to Flame: increases damage to burning enemies by, (Flame) Strength V & HP 50% = Strength +20%, (Flame) Ending Shapeshift = Skill Gauges +100%, (Flame) Striking Haste II & Gauge Decelerator +30%, https://dragalialost.gamepedia.com/Volk%27s_Wrath_Guide:_Expert?oldid=110940. At this point, everyone should be in the middle of the arena. As this build has a flex slot, depending on where the Skill Prep wyrmprints are allocated, feel free to use whatever that is most consistently useful to your team. Detonate all bombs with dragon forms, unload dragon skills on Volk, and continue DPSing (you should be still in dragon form when Volk phase changes.).

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