Month Avg. 3 comments. Press J to jump to the feed. The game places the player in the fictional post-Soviet Republic of Chernarus, where a mysterious plague has turned most of the population into violent "infected".  The standalone game will build on the text and close range voice chat of the mod version by including a new whisper channel, which will allow players to communicate over a very short distance without players nearby hearing, as well as radios (based on the "ACRE" mod for ARMA 2), which will allow longer range communication, including the possibility of encrypted two-way radios and player-run radio stations. As a survivor, the player must scavenge the world for food, water, weapons, and medicine, while killing or avoiding the infected, and killing, avoiding, or cooperating with other players in an effort to survive the outbreak. The goal of DayZ is to stay alive and healthy during the conditions of the zombie outbreak that have befallen the in-game world.  The second development video showed the animation team in a motion capture session recording new animations, as well as some interviews with the development team and the third contained a large amount of in-game footage, showing new clothing items and a new area of the map. The game provides in-game voice chat which allows players to communicate with each other within a certain distance. This option was not officially in-game, and it was only available via community made mods. "DayZ Standalone update: improved lighting, anti-hack measures, and closed testing", "Interview: Dean Hall on his next game, and when he'll stop working on DayZ", "DayZ Standalone alpha released on Steam Early Access", "Latest DayZ video blog touches on usability, optimization", "DayZ standalone in Steam database, Hall says progress 'very good, "DayZ sells 875,000 copies in three weeks, new development post outlines priority features", "DayZ Standalone's latest dev blog gives 15 minute video tour of new features", "DayZ Standalone: Rocket's hour and a half PAX East Q&A, team float shipwreck screenshots", "DayZ Standalone's latest development update shows the finest in zombie acting", "A console version of DayZ "is almost certain" and talks with Sony have already happened", "Xbox One's digital strategy overlooks popular games like DayZ", "DayZ creator considering PS4, Xbox One after PC, has an early favorite", "DayZ on the Xbox One? , The first publicly available development build was released on December 16, 2013 during the alpha development stage through Steam's Early Access program at a cheaper price than when it is finally released. " After release the developers are focusing on server performance and stability, adding extra features such as animals and vehicles, and improving the controls and animations, among other things. The server easily had 40+ people all day I would say. Planned features include diseases such as cholera, dysentery and hepatitis, which can be caught by ingesting dirty water or rotten food and must be cured with the appropriate medicines. © 2020 Sony Interactive Entertainment LLC, Modern Slavery Transparency Act Statement. It is the standalone successor of the mod of the same name. Console. Please update this article to reflect recent events or newly available information.  Also scattered around the map are a variety of weapons, allowing players to protect themselves from zombies and other players, if necessary. If you fail, you lose everything and start over.  If a player is shot or otherwise hurt, items on their person may be damaged.  The development team will not be considering the console version further until the game has been released fully on PC. New comments cannot be posted and votes cannot be cast. to the release are hunting animals and cooking. On the other hand, meeting with another friendly survivor in DayZ can lead to a true friendship that lasts a lifetime... DayZ - Surviving Chernarus Live Action Trailer | PS4. You are one of the few that have survived and now you must search this new wasteland in order to fight for your life against what is left of the indigenous population … "DayZ Standalone Still Progressing – Closed test coming "imminently. DAYZ - GAME ; PS4 ; PS4 Private Sever Sign in to follow this .  The last tasks prior to the alpha release were network optimizations, referred to as a 'network bubble', which would reduce network load on the player by only loading events which occur within their vicinity. Players Gain % Gain Peak Players; Last 30 Days: 18649.04 +195.4 +1.06%: 32715: October 2020 18453.68-1441.99-7.25%: 30755: September 2020 19895.67 Hostile player interactions, or simply just struggling through severe weather can easily turn into intense, nerve-racking moments where you experience very real emotions. DayZ is a survival video game developed and published by Bohemia Interactive. Sign in to follow this . I haven’t played in a minute but may hop back in, does the game still have a healthy population on ps4?  The game will be based on a client-server architecture, similar to that used in many massively multiplayer online games where functions such as item and NPC spawning are decided on the server rather than on the player's machine (the ARMA 2 architecture had a large proportion of these tasks performed on the client).  It was announced in November that the game would be released via digital distribution software Steam, allowing use of the Steam server browser and patching functionality.  Beyond the basics of survival, players can find various forms of clothing, which not only allow them to customize their characters, but can bring the benefit of extra storage space for supplies and warmth. Press J to jump to the feed.  The player may also start bleeding and must be bandaged quickly to minimize blood loss; excessive damage or blood loss will result in serious deterioration of vision for the player and can render them unconscious.  In August 2019, the game was briefly banned in Australia due to "illicit or proscribed drug use related to incentives or rewards", derived from one of the game's options to restore health being a cannabis joint. The development has been focused on altering the engine to suit the game's needs, developing a working client-server architecture, and introducing new features like diseases and a better inventory system.  On the other hand, Craig Pearson of PC Gamer said that he had good experiences in DayZ and that it was already worth the price.  The price will increase as development continues until reaching the full release price.
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